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Archive for: sound reactive

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New Geometry

Tweaked some old code to have better sound reactivity, changed some fx, changed geometry and this is the new result. Continue reading →

UV Mappings

Experimenting with simulated feedback based on different UV mappings on different polyhedra. The Livid was used to control how many Continue reading →

Video Synth

I eventually got a MIDI controller to make it easier to “play” these fx live and ended up with a Continue reading →

Elfmilk collab

Earlier in 2013 I met Eddie aka elfmilk at a totally random thing that had nothing to do with music Continue reading →

Beat matched HSB

Instead of altering the size of each node based on the beat, this version bumps up the HSB values of Continue reading →

Sound reactive flocking videos

Iteration 1 – music from Man or Astroman Iteration 2 – music from Vromb Iteration 3 – music from Venetian Continue reading →

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